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Technical Artist

Companion Group Ltd

WorldwideDesignLevel: Mid£45,000 – £60,000 /yr

An AAA co-development studio is hiring a Materials-focused Technical Artist for a stylised title. The role involves designing and implementing performant stylised materials and shaders in Unreal Engine, optimising across console platforms, and building a modular material system while supporting artists. Requirements include 3+ years in games, deep Unreal material/shader expertise, HLSL, PBR and GPU performance knowledge, plus DCC tools like Maya, Blender or Substance.

unreal enginehlslshaderspbrsubstance designerblendermayahoudini
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