Senior Game Designer
Contra
Network-based role evaluating AI-generated games and interactive experiences, providing structured feedback on gameplay loops, mechanics, controls, level design, UI and overall game feel. It also involves defining quality benchmarks for AI-generated games, spotting common failure modes, and building or reviewing playable prototypes. Requires a strong game design portfolio, solid instincts on contemporary mechanics, and clear technical communication; projects are staffed as needed in 5–10 hour blocks, with occasional longer or full-time engagements.
Location per source: Anywhere in the World
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